• New Devlog – Monster Mayhem!2 June 2026
    A new video is available! We’re taking a closer look at the game’s bestiary, with a sneak peek at a few monsters and what makes each of them unique. For an MMO, combat variety is essential, even when fighting the …

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  • New Devlog – Map Creation Process20 March 2026
    Hi dear community! A brand new devlog just dropped! 🚀This time, we’re diving into something a bit more technical, with a behind-the-scenes look at how exploration maps are built. As always, everything you see is still a work in progress. …

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  • Quality takes time – Project status update12 March 2026
    It’s time to give you an update about the current state of the project. This video is not particularly made to be entertaining but informative. The main information many of you are asking for: Sorry, but we are not ready …

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  • Patch 0.1.3 – r32124 February 2026
    This patch continues fixing issues found in the latest release. Some of the biggest gameplay issues are fixed or greatly improved. This patch also prepares an important update on how spell casting works. Major improvement in progress : Skill casting …

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