Adjusting our communication and new video!
It’s been a little too quiet around here lately, so we thought it was time to share a quick update on what’s been happening behind the scenes.
It’s been a little too quiet around here lately, so we thought it was time to share a quick update on what’s been happening behind the scenes.
We have just posted our latest devlog, called “It’s TROLL time!” In this devlog we show some of the latest development about combat, including few new skills, the bow integration and the A.I. based movement recognition to cast skills. We’ve also worked a lot on the graphical part of the game with big improvement on …
An alpha preview of the character creator is out!We’ve decided to make this video aside from our usual devlogs, because we are quite busy preparing for the first alpha test right now but we wanted to show our progress on characters, in a simple and short video. It’s only the beginning but you can already …
Hello everyone!The new DevLog has finally arrived! This time, we’re focusing on a few different things that weren’t really presented in previous DevLogs, namely: Crafting, gathering and several minor but no less important features! As usual, everything we show is under development, so just because we show it on video doesn’t mean it’s finished. We’re …
Today we share a first look at the Howling Valley! This level 1-5 map is the very first explorable map you’ll encounter in the game. With its autumnal theme and rugged terrain, you’ll discover plenty of hidden nooks and a nice variety of environments. From small forests to arid lands. No vast plains here, but …
Hello everyone, Many of you have been following our adventures for the past 10 months. It’s time to give an important update on the current situation of the project. For those who haven’t been following from the start, I’ll give a brief recap. Where we come from The Ascent Quest project was born in 2021 …
Hi dear adventurers! You missed the Kickstarter but wanted to support the project and get the game? Yes, finally, it’s possible!We are launching our Supporter Packs NOW. Just log into your account to get yours! What’s inside? You will find on the account page a detailed explanation of what’s inside the two options we are …
We’ve been asked numerous times for a way to support the project and the studio. Our answer always was “You can’t until we launch the pre-sales packs” and we fell a bit bad about that even more considering that our private fundraising isn’t done yet. So this Patreon is here if you wish to support …
It’s devlog time!We show a work in progress preview of the very first story boss and talk about how we implement melee combat in Ascent Quest! Reminder : all footage is from a game in early development. Everything will be improved, including the physic in combat. It is by no way the final look & …
Read more “Devlog #07 – Melee combat in development and first boss preview”
Dear Community, We wish to keep you informed about the progress of Farworld Studio and its private fundraising efforts to continue the development of Ascent Quest under the best possible conditions. During the launch of our Kickstarter campaign, we mentioned that securing funds from investors or finding a publisher would follow the success of the …